 | Electric feelers |
Intensity 2
Round 2
Range 1
Electricity
Effort: 1 Aims
Organism: +1 Intensity
Creates Unit:
Paralyzed: 2 turns,
Paralyzed: 4 turns,
Overheat: 3 turns
Intensity damage: The intensity will be increased by 10% of the targets lost lifepoints
Close combat